Found Quote Re: Steve McQueen (the Artist)

"Two days after his film's premiere, McQueen met a group of reporters at a rooftop apartment while his sales executives worked the phones, fielding distribution deals from all over the world."

Andrew O'Hehir in Salon, writing about McQueen's film Hunger. You gotta love the breathless hype and deep, abiding worship of capitalism in that sentence. (We're talking about a film that interprets the 1981 IRA hunger strike as a "semi-experimental sight-and-sound sculpture.")

Web Art 2.0 Discussion Afterthoughts 3

In anticipation (dread) of the Net Aesthetics 2.0 panel* went back and looked at a series of posts I did on "the blog as delivery system for art" vs "stationary sites that critique the web."

These grew out of a New York Times article in 2004 on the topic of whether Net Art was dead.

The post about the New York Times article (and comments).

A first stab at defining the earliest surf clubs, in 2004: "These largely basement producers handle Net graphics in a painterly or expressionistic way, cocking a half-appreciative, half-horrified eye on all the weird content out there on the Internet. The phenomenon isn't about marketing (yet) but rather thrives within the Net's potlatch or 'gift economy' of upload exchange. Artists put up simple animations made with .GIFs or Flash, with sound or without, as well as appropriate, resize and mutate found .GIFs and jpegs, attacking visual phenomena the way a junglist attacks sound (to make an electronic music analogy). Rebellious defacement and smartass humor trump the tedious academic-cum-Sol LeWittoid pallette of earlier net practice."

Reconfiguration of the "simple MTAA net art diagram" for the age of shovelware.

Follow-up to the above, 2004: "Early Net Art was made by software writers who knew their way around the enabling programs, hence the prevalence of flow charts, clickable steps, etc built into the art. Now, more artists are just working with the tools (image-making, sound-making software) and using the Net as a delivery system. This newer work is less about commenting on, reproducing or 'deconstructing' the tools, or the Net itself--although those concerns do (and should) linger, since proprietary programs are controlling and kind of evil."

Thoughts on the first Net Aesthetics 2.0 panel, in 2006. Written without having attended the panel.

MTAA's thoughts on the first Net Aesthetics 2.0 panel.

From the Rhizome 4chan thread [afterthoughts in brackets]: "My [2004] comments about the blog as delivery system for finished artwork were made pre-YouTube and pre-surf clubs [or pre-Nasty Nets, since arguably Linkoln, jimpunk, et al had a surf club with 544x378 (WebTV)]. Things are potentially much more communal now [because of all the social bookmarking and corporate file-sharing sites]. Though I've never been comfortable with YouTube's 450 pixel scrunch, and now that the Kitchen is doing "gallery artists who use YouTube" (this from Rachel Greene, who seems to have fled her net.art years as fast as her Segway can carry her) I really want to flee, too. 544x378 (WebTV) was about finding things on Google with those dimensions (among other things), not shoehorning things into them..."

*Update, 2011: The Rhizome link has been changed to http://rhizome.org/editorial/2008/jun/2/net-aesthetics-20/.

Web Art 2.0 Discussion Afterthoughts 2

From the Rhizome.org discussion boards (edited slightly for length, clarity). We are discussing net.art (pre-2000) vs the so-called Net Art 2.0:

Damon Zucconi: in my mind a shift occurs when there is a move from highly 'fragile' and [technologically] complex situations to things composed of much more autonomous and portable 'bounded media objects' (youtube embeds, etc...).

Tom Moody: ...This sounds interesting but examples would help us visualizationally challenged folks.

Damon Zucconi: overly specific but 'fragile' and [technologically] complex situations:
http://muse.calarts.edu/~line/history.html [Natalie Bookchin's internet art timeline from 1994-2000 --ed.]

autonomous and portable 'bounded media objects':
http://www.youtube.com/watch?v=GPaCCBE-K1g
http://www.seecoy.com/3waycall.html
http://www.gooooooooooooooooooooooooooooooooooooooooooooooooooooogle.com/20y.html
http://www.gooooooooooooooooooooooooooooooooooooooooooooooooooooogle.com/rgbchord.html
http://www.gooooooooooooooooooooooooooooooooooooooooooooooooooooogle.com/guitarsolo.html
http://charlesbroskoski.com/cube.html
http://www.theageofmammals.com/secret/history/riffchartwav.html
http://guthguth.blogspot.com/2006/04/halt-robot_14.html

Tracky: It seems that we (3rd generation net artists as Olia calls us) were trashed with all that cultural content by the media and finally grew up to communicate in a way which is all about quoting or remixing that garbage (even if it concerns new phenomena); whereas 1990s net.art was more trying to come up with a intentional concept and seemed to have an answer prepared for even the un-asked questions. To me it really seems like the newer net art is more about processing cultural input than it is about the dimensions and the possibilities of the web. Frames and hypertext, code and generative art, Mille Plateau and Rhizomes; [those are] all very interesting things concerning the concepts of mediated perception. But to me the stuff which is going on today is more about presets and terms of mainstream perception... Call it reactionary, but I feel like anything you do (appropriate, remix, or just getting inspired) is some sort of reaction since we have been so exposed to media (old and new). Whether it's cheesy marquee tags or fancy iChat effects or (whatevs) it's all about the cultural competence and less about a new frontier.

Tom Moody: Tracky, I'd like to amend your statement ("the newer net art is more about processing cultural input than it is about the dimensions and the possibilities of the web") to say that it's not just something your generation of artists is doing. Damon's list bugs me for being so generation-specific. Some of us have been practicing and preaching the presets gospel for years. The difference is it's done with an element of conscious opposition to old-guard net art practice, much (not all) of which is over-intellectualized and looking back to '60s (text-centric, gallery-centric) conceptual art for models. I prefer my Fluxus on the fly (hence the interest in 4chan) not through stating a proposition of what a piece is going to be and then "proving" (ie, illustrating) it.*

Damon Zucconi: I, by no means, consider that to be some sort of comprehensive list or anything. I don't particularly want to get into the business of canonization ;)

"processing cultural input" is a nice way of putting it... content with a lowercase -c...

guthrie: Yes, the newer net art treats the Internet as the present/past rather than as the future. It's too skeptical of the technology to use it in some fancy innovative way...

*In case this isn't clear, the "it" in the fourth sentence refers to "practicing and preaching the presets gospel" and the "which" refers to "old-guard net art practice." Tracky asked for examples of the oppositional practice I was talking about. It's basically 7 years of my blog(s), where I put up a lot of junk mixed in with the art and left it to the viewer to sort it out, and where I opened up a dialog to all comers as opposed to swapping grant-friendly tech talk on a ListServ. One place where I part company with Damon's canon, sorry, list, is I've put up media objects but never as embeds. I'm about being surfed by people at work and on dialup and I never put anything up that requires Flash updates or might never load (links to that, yes). I got interested in GIFs because they were a low-bandwidth way to do media stuff. Also, I'm more concerned with original content than appropriating. By "text-centric" and "gallery-centric" I was referring to net.art 1.0's application of Lawrence Wiener, Sol LeWitt, et al to web practice, not the design of websites. Damon made a later point about the blog form vs wikis, etc. and I agree the weblog format is a lot of what made me different from the Bookchinites and will probably date me if it hasn't already.

Surf Clubs vs 1 Minute Marxism

A specialty of the veteran Internet artists who dominate the Rhizome chatboards is a kind of instant dialectical materialism. Whenever a new form ("thesis") comes along, they resist and ridicule it ("antithesis"), then burn rubber to claim they were always already doing it ("synthesis").

This happened with the "8 Bit movement" and now the "surf club movement."

In the latter case, the race to the nebulous center can be seen on this discussion thread. A Rhizomer states that "discourse collapsed" with the "found object gamesmanship" of current practitioners. This statement is challenged. Soon another Rhizomer posits the existence of longstanding camps and claims the current movement has proven them both correct.

I am oversimplifying (conflating the surf clubs with Web 2.0) but that's the general drift of the discussion. Unfortunately you could never follow it because of another tendency of the veteran Rhizomers: the asynchronous verbal pile-on. This is accomplished in part by the tactic of replying to current comments with long arguments appended to earlier comments. An impossible hairball of words accumulates and all thought disappears to an outside observer. (It's also a bit like a Nature Channel show I saw where bees kill an invading Japanese hornet by smothering it with their bodies. Eventually the hornet's body temperature is raised and it cooks to death.)

But seriously, some interesting exchanges can be teased out of the hairball and I plan to post some of them with afterthoughts, in the coming weeks, prior to the Net Aesthetics 2.0 panel at the New Museum. I hope to talk about my own work vis a vis Net Art 2.0 but it will be good to have some of these arguments in mind.

One Window Per Child

Per the NY Times (subscription probly. required but at least they have permalinks now):

After a years-long dispute, Microsoft and the computing and education project One Laptop Per Child said Thursday that they had reached an agreement to offer Windows on the organization’s computers.

Microsoft long resisted joining the ambitious project because its laptops used the Linux operating system, a freely distributed alternative to Windows.

The group’s small, sturdy laptops, designed for use by children in developing nations, have been hailed for their innovative design. But they are sold mainly to governments and education ministries, and initial sales were slow, partly because countries were reluctant to buy machines that did not run Windows, the dominant operating system.

Education ministries want low-cost computers to help further education, but many see familiarity with Windows-based computing as a marketable skill that can improve job prospects.

“The people who buy the machines are not the children who use them, but government officials in most cases,” said Nicholas Negroponte, founder of the nonprofit group. “And those people are much more comfortable with Windows.”

The initial run of child laptops will use Windows XP, as some of the protoypes exploded into small heaps of gears and fused chips upon the introduction of Windows Vista's 50 million lines of code.