Archive for the ‘mspaint*’ Category
as seen on Rhizome.org (originally posted half-sized but it has reverted to its true dimensions)
Speaking of Auden, this is one of my first MSPaintbrush drawings (from 1995), based on a photo of him. Originally saved as a .bmp file and converted to .gif.
a photo of the "venezuelan poodle moth" is flitting about the meme jungle -- i did a quick sketch of it (the photo)
hat tip ryz for this crop of an MSPaint drawing of mine from a few years back -- the cat was wearing a striped shirt -- drawn with a mouse in an art-hostile environment
Real-time X 9, MSPaintbrush drawing demo video. The screenshot below, of the 900 x 676 vid, is scrunched here to fit a 650 pixel window. The mp4 at the above link is the highest "save-as" quality (there's still a bit of compression/softening but it's pretty sharp).
Actual size detail:
A YouTube version of this was put up by Guthrie in Jan 2007 (thx again) - through no fault of his, the image quality at 640 x 480 is pretty mushy. This may be a blessing to some. After almost 8 years this is now up to 4640 views, 12 upvotes, 2 downvotes, and 4 puzzled comments.
The drawing was based on a painting from 1989, 64 x 54 inches, acrylic and oil on canvas. The atom went missing in the '00s version.
homage to gummy4
jpeg of MSPaint rendering, 2014
The Windows 7 Paint has a colored pencil tool that's not bad for shading -- I used it quite a bit here in the "gradated" areas.
That "improved" MSPaint now has intriguing contradictions: the new brush-like, pen-like, and crayon-like tools can still be used with old legacy pixel lines.
What I've been thinking of as a creative clash of visual rhetorics may be the endgame or death-throes of a certain type of digital imaging, if Jon Williams is prescient in his call to "End Raster Art Now."
In 25 words or less, web imaging is moving towards a vector model, where angles and curves draw mathematically, as opposed to the raster model, where art is a function of pixels and grain.
Adobe Illustrator is vector, Photoshop is raster. Vector has a tendency to reduce images to smooth gradients, without bite, tooth, or grit. Also, screens are still pixel-based, so vector is ultimately converted back to pixel. That is not efficient or minimal. So I think it's permissible to keep exploring contradictions within raster, using familiar forms from painting (Cubist faceting of space) and pixel art (lines and loops).