tom moody

Archive for the ‘music – tm’ Category

"Working Lurker"

"Working Lurker" [4.9 MB .mp3]

Beats: Elektron Machinedrum (these were not made by the previous owner -- they are step-keyed by yrs truly)
Softsynths: Loomer Aspect, Calf Monosynth
Recorded and arranged in Ardour (Linux version)

Am a few songs shy of the ten needed for Generic PC (Vol. 6), so this is the next installment.

Generic PC (Vols. 1-5) are available for modest prices on Bandcamp.

- tom moody

January 19th, 2017 at 7:43 am

Posted in music - tm

desktop computer photos, new Bandcamp release(s)

I made these images as cover photos for my newest music release, Generic PC (Vols. 1-5) on Bandcamp. 50 songs from 2016 -- please buy some, for the music, or, if you prefer, to support the efforts of the last blogger on earth.

These aren't old PCs but rather, a form of personal rebellion against the "design award" aesthetic for computer hardware, popularized by the late, unlamented Steve Jobs.

Just stick some wires in them and they work; they don't have to look "cool."

- tom moody

January 15th, 2017 at 1:30 pm

Posted in music - tm, photo 3

"Exhilarating Aspect"

"Exhilarating Aspect" [4.6 MB .mp3]

Recorded and arranged in Ardour (Linux version)
Featuring: Elektron Machinedrum, Loomer Aspect softsynth (as a VST in Ardour), Calf Fluidsynth with E-Mu Orbit soundfont kit (also as a VST in Ardour).

Most beats on the Machinedrum were "found" (i.e., left in ROM by the previous owner). I tweaked them quite a bit, but, hat tip to GYS for making them.

An upbeat song (after the first few bars) to celebrate [see private Facebook group].

- tom moody

December 28th, 2016 at 12:05 pm

Posted in music - tm

"Refrigerator Drumming 3"

"Refrigerator Drumming 3" [5.4 MB .mp3]

Recorded and arranged in Ardour (Linux version)
Featuring: SIDGuts Deluxe module, Doepfer A-154/A-155 sequencer, Elektron Octatrack and Machinedrum

Some beats on the Machinedrum were "found" (i.e., left in ROM by the previous owner). I tweaked them quite a bit, but, hat tip to GYS for making them.

Field recording: fingernails drumming on refrigerator butter compartment, refrigerator hum.

- tom moody

December 20th, 2016 at 9:23 am

Posted in music - tm

"Three Claps Dub"

"Three Claps Dub" [3.5 MB .mp3]

Recorded and arranged in Ardour (Linux version)
Featuring: SIDGuts module, Doepfer A-154/A-155 sequencer, Elektron Machinedrum

Some beats on the Machinedrum were "found" (i.e., left in ROM by the previous owner). I tweaked them quite a bit, but, hat tip to GYS for the three claps, etc.

- tom moody

December 11th, 2016 at 9:04 pm

Posted in music - tm

"Steel Percussion Climax"

"Steel Percussion Climax" [8.7 MB .mp3]

Recorded and arranged in Ardour (Linux version)
Featuring: SammichSID, Elektron Machinedrum & Octatrack

Some beats on the Machinedrum were "found" (i.e., left in ROM by the previous owner). I tweaked them quite a bit, but, hat tip to GYS.
Also, check out the actual house around 2:30. If I didn't get bored and need to change patterns, that would be the whole song.

- tom moody

December 8th, 2016 at 12:43 pm

Posted in music - tm

"Stretched and Unstretched"

"Stretched and Unstretched" [5.6 MB .mp3]

Same basic instrumentation as "Machine Song Throwdown," except the arrangement is done in Ardour (Linux version) rather than in the beatboxes. Also, the vocal sample is from an earlier tune, "Antimatter Park": yrs truly saying the words "external hard drive" (perhaps the least sexy thing anyone could utter), "creatively mangled," as they say in music software advertising-speak.

- tom moody

November 25th, 2016 at 5:04 pm

Posted in music - tm

"Machine Song Throwdown"

"Machine Song Throwdown" [3.2 MB .mp3]

Elektron stopped making its Machinedrum so I found one used. It can be connected via MIDI to an Octatrack to expand the number of available tracks. That's what happens here. All the sounds are either one device or the other, except the videogame-y riff, which was done with the SIDguts module and Doepfer A-154/155 sequencer (and then further sliced up in the Octatrack). The BPM is 141, so the machine song goes by so quickly its mongrelization of different moods and motifs isn't as apparent as it would be at a slower rate. It's a PoMo ThrowDo.

Some beats on the Machinedrum were "found" (i.e., left in ROM by the previous owner). I tweaked them quite a bit, but, hat tip to GYS.

- tom moody

November 21st, 2016 at 10:46 am

Posted in music - tm

"SID Pleasant"

"SID Pleasant" [mp3 removed -- please listen on Bandcamp]

Two versions of the ADDAC Wav Player Eurorack module are used here (101 and 111).
They are played simultaneously. In the first part they are triggered by the Expert Sleepers ES-40 computer-to-cv module (gate outputs, playing in Ableton). In part two they are triggered by the Doepfer A-155 sequencer. Drums, bass, and percussion from Ableton and Octatrack sample kits were added.
The samples in the ADDAC are from NI Battery's "OpaSID" and OpenSource" kits. Commodore 64 game-y sounds predominate here but that was somewhat accidental. Was just running with the samples (haphazardly loaded into the modules) that sounded best.
Arranged and recorded in Ardour (Linux version). Some loop-wrangling was done in Ableton (W7).

Update: Minor tweaks; re-uploaded.

- tom moody

November 11th, 2016 at 9:44 am

Posted in music - tm

"Deep Blue Mainframe"

"Deep Blue Mainframe" [mp3 removed -- please listen on Bandcamp]

Recorded/arranged in Ardour (Linux version).

Burbling along throughout, some live recordings of the Doepfer A-155 triggering the A-112 sampler, playing Adventure Kid "fm synth" and "vgame" waveforms in wavetable mode.

For accompaniment, several Linux softsynths: Loomer Aspect, Calf Monosynth, and one not used before, PhaseX. It's not a plugin like the others; instead, MIDI out from Ardour (via JACK) triggers the synth. Simultaneously JACK brings PhaseX's audio output into Ardour for recording and further editing. This required using Ardour's latency compensation, which I thought was only for hardware, but it helped to get PhaseX mostly in sync with the Ardour grid.

For percussion, the ADDAC 101 and 111 wav players, again triggered by the A-155; with samples from a couple of NI Battery kits, OpaSID and OpenSource. Some additional beats from the E-Mu Orbit soundfonts play in Calf's Fluidsynth ROMpler.

None of this has anything to do with Deep Blue or mainframes.

- tom moody

November 7th, 2016 at 11:56 pm

Posted in music - tm