"Soundfonts" [mp3 removed -- please listen on Bandcamp]

This was done with Linux Ardour. Am having some issues with probably needing a faster processor to run this software, so I am sticking to relatively small "soundfont" files in Fluidsynth, a plugin sample player. The method of this track was to write a few bars of beats, record them, then use the MIDI with the beats to play organs and other pitched instruments, then make changes to the melodies of those, then use the MIDI to play new beats, etc. Eventually chunks of 2- and 4-bar audio begin to accumulate on four tracks of the timeline, which can be arranged into a tune. A final mix was done in Windows Cubase, where some reverb and compression was added.